// This file was decompiled using SASCM.ini published by GTAG (http://gtag.gtagaming.com/opcode-database) on 14.6.2013

{$CLEO .cs}

//-------------MAIN---------------
0000: NOP 
014B: $PARKED_1 = init_parked_car_generator #INFERNUS color 3 1 1 alarm 0 door_lock 0 0 10000 at 431.2759 -990.1274 93.4827 angle 184.0 
014C: set_parked_car_generator $PARKED_1 cars_to_generate_to 101 
014B: $PARKED_2 = init_parked_car_generator #BUFFALO color 2 1 1 alarm 0 door_lock 0 0 10000 at 425.5719 -990.1274 93.4827 angle 184.0 
014C: set_parked_car_generator $PARKED_2 cars_to_generate_to 101 

:NONAME_52
wait 0 
jump @NONAME_52
                                